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Swift Game Development(Third Edition)
Siddharth Shekar Stephen Haney更新时间:2021-07-16 17:38:22
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Swiftistheperfectchoiceforgamedevelopment.DevelopersareintriguedbySwiftandwanttomakeuseofnewfeaturestodeveloptheirbestgamesyet.Packedwithbestpracticesandeasy-to-useexamples,thisbookleadsyoustepbystepthroughthedevelopmentofyourfirstSwiftgame.ThebookstartsbyintroducingSwift'sbestfeatures–includingitsnewonesforgamedevelopment.UsingSpriteKit,youwilllearnhowtoanimatespritesandtextures.Alongtheway,youwillmasterphysics,animations,andcollisioneffectsandhowtobuildtheUIaspectsofagame.Youwillthenworkoncreatinga3DgameusingtheSceneKitframework.Further,wewilllookathowtoaddmonetizationandintegrateGameCenter.WithiOS12,weseetheintroductionofARKit2.0.ThisnewversionallowsustointegratesharedexperiencessuchasmultiplayeraugmentedrealityandpersistentARthatistiedtoaspecificlocationsothatthesameinformationcanbereplicatedonallconnecteddevices.Inthenextsection,wewilldiveintocreatingAugmentedRealitygamesusingSpriteKitandSceneKit.Then,finally,wewillseehowtocreateaMultipeerARprojecttoconnecttwodevices,andsendandreceivedatabackandforthbetweenthosedevicesinrealtime.Bytheendofthisbook,youwillbeabletocreateyourowniOSgamesusingSwiftandpublishthemontheiOSAppStore.
品牌:中图公司
上架时间:2018-09-28 00:00:00
出版社:Packt Publishing
本书数字版权由中图公司提供,并由其授权上海阅文信息技术有限公司制作发行
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- Other Books You May Enjoy
- Summary
- Testing the application
- Setting outlets and adding variables
- Creating a UI for the app
- Creating the multipeer session class
- Multipeer connectivity framework overview
- Chapter 17. Multipeer Augmented Reality
Siddharth Shekar Stephen Haney
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